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RPG Gunner

Rank upgrade Skills Equipment


Rank 1 RPG Gunner (1 - 28 lvl)

 

The RPG gunner is a one man wrecking crew that can wipe out vehicles or groups of infantry. Equipped with RPG-109 and a Rhino heavy vest, rocketeers are danger enemies, but are vulnerable to gunfire.

Skills:

  • Shock Rockets – deals an increased damage to specific target. Effective against vehicles.
  • Air Support - The RPG gunner calls an airstrike to a certain target. Does splash damage, making it useful against multiple tanks near each other and infantry around them.
  • First Aid Kit - Restores certain amount of health points. Automatically activated when the HP gets down to 50%.
  • Giant Armor Plates - Absorbs a certain amount of damage taken from bullets. Will improve the RPG gunner’s survivability against infantry units.

Useful tips:

  • Try to send out your RPG gunner with units in front of him, since the RPG gunner dies easily without cover. This makes him deal a lot of damage against vehicle since the enemy tank focuses in your front units.
  • Don’t forget to upgrade the equipment, it is the key to victory. Learn the SM-13 Shock Absorber Mk-1 and the Rhino MK. 2 Heavy Armor Vest and the Anesthetic MK-1. Learning these can make your RPG gunner’s survivability increase a lot more compared to a normal RPG gunner.
  • Spend diamonds and gold on the Air Support. Since the Air Support deals incledible level of damage and hits an area around the target.
  • The RPG gunner works best with a Trooper with a decent RPG-77 damage. If the enemy team has only tanks left, try to send out the Machine gunner out front since these can take a lot of damage, then a Trooper behind it to deal rocket damage and the RPG gunner behind it so in case the Machine gunner dies, the trooper will still be left to cover the RPG gunner until they die.

Level upgrade

LEVEL
HP
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(MONEY)
BLUEPRINT
UPGRADE
TIME
1 450 50 1'200 - - -
4 +60 +6 +100 160 - 30 minutes
7 +70 +7 +150 260 1 1 h. 30 min..
10 +80 +8 +150 405 2 2 h. 30 min..
13 +90 +9 +200 685 5 4 h. 30 min.
16 +120 +11 +200 955 6 8 hours
19 +155 +13 +300 1'340 7 12 hours
22 +175 +16 +400 2'090 8 18 hours
25 +250 +20 +550 2'930 9 1 d. 4 h.
28 +450 +25 +750 3'915 10 1 d. 12 h.
TOTAL +1'450 +115 +2'800 38'220 144 333 hours

 

Rank 1 RPG Gunner (28 - 55 lvl)

 

Level upgrade

LEVEL
HP
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(MONEY)
BLUEPRINT
UPGRADE
TIME
28 +225 +20 +1'400 - - -
31 +195 +20 +900 1'000 6 9 hours
34 +220 +20 +1'000 1'250 7 11 h. 45 min.
37 +240 +25 +1'100 1'500 8 14 h. 30 min.
40 +270 +25 +1'200 1'835 9 18 hours
43 +290 +25 +1'400 2'135 10 21 h. 30 min.
46 +315 +30 +1'400 2'495 11 1 d. 1 h.
49 +340 +35 +1'600 2'885 12 1 d. 6 h.
52 +365 +35 +1'600 3'300 14 1 d. 11 h.
55 +390 +35 +1'800 3'745 15 1 d. 16 h.
TOTAL +2'850 +270 +13'400 60'435 276 25d. 14h.
15min.


1. Shock Rockets: In addition to fragments, some of the rockets hit the enemy with a powerful electric pulse.

Rank 1(1 - 10 lvl)

LEVEL
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(MONEY)
REQUIRED
LEVEL
1 95 3'550 320 1
2 100 3'900 160 4
3 115 4'250 260 7
4 130 4'700 400 10
5 150 5'400 600 13
6 175 6'400 880 16
7 200 7'600 1'240 19
8 245 9'000 1'700 22
9 290 10'600 2'260 25
10 350 13'000 2'920 28
TOTAL 350 13'000 10'740 -

 

Rank 2(10 - 20 lvl)

LEVEL
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(MONEY)
REQUIRED
LEVEL
11 390 14'400 1'300 28
12 425 15'800 1'430 31
13 465 17'400 1'560 34
14 515 19'000 1'700 37
15 560 21'000 1'850 40
16 615 23'000 2'010 43
17 675 25'200 2'180 46
18 740 27'600 2'360 49
19 800 30'000 2'550 52
20 875 32'500 2'750 55
TOTAL 875 32'500 19'690 -

 

2. Air Support: Portable radios help allow soldiers to make use of air cover.

Rank 1(1 - 10 lvl)

LEVEL
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(GOLD)
REQUIRED
LEVEL
1 110 4'300 80 1
2 120 4'800 40 4
3 140 5'400 65 7
4 155 6'000 100 10
5 180 6'800 150 13
6 215 7'900 220 16
7 250 9'200 310 19
8 300 10'700 425 22
9 355 12'600 565 25
10 440 15'000 730 28
TOTAL 440 15'000 2'685 -

 

Rank 2(10 - 20 lvl)

LEVEL
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(GOLD)
REQUIRED
LEVEL
11 500 17'000 350 28
12 565 19'200 400 31
13 640 21'700 450 34
14 715 24'300 500 37
15 800 27'200 555 40
16 890 30'300 610 43
17 990 33'700 665 46
18 1'090 37'200 725 49
19 1'200 41'000 785 52
20 1'315 45'000 845 55
TOTAL 1'315 45'000 5'885 -

 

3. First Aid Kit: Allows you to quickly treat wounds, even on the battlefield. Restores N HP once per battle.

Rank 1(1 - 10 lvl)

LEVEL
HP
REGENERATION
COST
(GOLD)
REQUIRED
LEVEL
1 110 55 1
2 130 30 4
3 145 50 7
4 165 80 10
5 190 120 13
6 220 175 16
7 260 250 19
8 300 345 22
9 360 460 25
10 440 595 28
TOTAL 440 2'160 -

 

Rank 2(10 - 20 lvl)

LEVEL
HP
REGENERATION
COST
(GOLD)
REQUIRED
LEVEL
11 499 270 28
12 564 310 31
13 636 350 34
14 714 395 37
15 799 440 40
16 890 490 43
17 988 540 46
18 1'092 595 49
19 1'203 650 52
20 1'320 710 55
TOTAL 1'320 4'750 -

 

4. Giant Armor Plates: Stop most hits and lower the risk of internal bleeding. Absorb N damage sustained from small arms.

Rank 1(1 - 10 lvl)

LEVEL
DAMAGE
ABSORPTION
COST
(GOLD)
REQUIRED
LEVEL
1 25 35 1
2 28 20 4
3 32 30 7
4 37 45 10
5 43 70 13
6 49 100 16
7 56 140 19
8 64 190 22
9 75 255 25
10 90 330 28
TOTAL 90 1'215 -

 

Rank 2(10 - 20 lvl)

LEVEL
DAMAGE
ABSORPTION
COST
(GOLD)
REQUIRED
LEVEL
11 102 165 28
12 115 210 31
13 130 255 34
14 146 305 37
15 163 355 40
16 182 410 43
17 202 465 46
18 223 525 49
19 246 585 52
20 270 650 55
TOTAL 270 3'925 -


Set-1

EQUIPMENT EFFECT COST
(MONEY)

«Rhino» Mk. 1 Heavy Armor Vest
+75 HP 550

 

Set-2(Requires a level 4 Rocketeer)

EQUIPMENT EFFECT COST

SK-1 Mk. 1 HEAT Grenade
+150 DAMAGE TO VEHICLES 1'150(MONEY)


RPG-109 Mk. 1

+10 DAMAGE TO INFANTRY 800(MONEY)

Boar» Electrode Warhead Mk.1
• Upgrades Shock Rockets •
Creates a chain lighting that deals damage to three more targets
280(GOLD)

 

Set-3(Requires a level 7 Rocketeer)

EQUIPMENT EFFECT COST

SM-13 Shock Absorber Mk. 1
• Upgrades «Giant» Armor Plates • 
Reduces the damage sustained from tank guns by 25%
145(GOLD)

«Rhino» Mk. 2 Heavy Armor Vest
+150 HP 1'600(MONEY)

Neutron Ammo Mk. 1
+10 DAMAGE TO INFANTRY
+150 DAMAGE TO VEHICLES
1'600(MONEY)

SK-1 Mk. 2 HEAT Grenade
+250 DAMAGE TO VEHICLES 1'150(MONEY)

 

Set-4(Requires a level 14 Rocketeer)

EQUIPMENT EFFECT COST

RPG-109 Mk. 2
+15 DAMAGE TO INFANTRY 2'250(MONEY)

Wild Boar Frag Mine Mk. 1
• Upgrades Air Support •
Fragments do extra damage
745(GOLD)

Attachable Scope Mk.1
+120 HP
+300 DAMAGE TO VEHICLES
2'250(MONEY)

Anesthetic Mk. 1
• Upgrades the First Aid Kit •
Invulnerability for 3 seconds after the use of a first aid kit
520(GOLD)

 

Set-5(Requires a level 21 Rocketeer)

EQUIPMENT EFFECT COST
(MONEY)

RPG-109 Mk.3
+25 DAMAGE TO INFANTRY 3'150

SK-1 Mk. 3 HEAT Grenade
+450 DAMAGE TO VEHICLES 2'250

«Rhino» Mk. 3 Heavy Armor Vest
+250 HP 2'250

 

Set-6(Requires a level 28 Rocketeer)

EQUIPMENT EFFECT COST

«Edison» Electric Rocket Mk.1
• Upgrades Shock Rockets •
Stuns enemies struck by a chain lighting by 3 seconds
780(GOLD)

«Viper» Tactical Helmet Mk.1
+250 HP 
+25 DAMAGE TO INFANTRY 
+1'000 DAMAGE TO VEHICLES
4'450(MONEY)

«Magma» Aerial Bomb Mk.1
• Upgrades Air Support •
Lowers the enemy’s defense against small arms by 30% for 10 seconds
1'070(GOLD)


Set-7

EQUIPMENT EFFECT COST

SK-1 Mk. 4 HEAT Grenade
+480 DAMAGE TO VEHICLES 3'200(MONEY)

«Rhino» Mk. 4 Heavy Armor Vest
+115 HP 3'300(MONEY)

SM-13 Shock Absorber Mk.2
• Upgrades «Giant» Armor Plates • 
Reduces the damage sustained from tank guns by 50%
230(GOLD)

RPG-109 Mk.4
+15 DAMAGE TO INFANTRY 2'300(MONEY)


Set-8

EQUIPMENT EFFECT COST

Boar» Electrode Warhead Mk.2
• Upgrades Shock Rockets •
Creates a chain lighting that deals damage to five more targets
445(GOLD)

RPG-109 Mk.5
+25 DAMAGE TO INFANTRY 2'400(MONEY)

Neutron Ammo Mk.2
+15 DAMAGE TO INFANTRY 
+450 DAMAGE TO VEHICLES
3'800(MONEY)

«Rhino» Mk. 5 Heavy Armor Vest
+225 HP 2'350(MONEY)


Set-9

EQUIPMENT EFFECT COST

SK-1 Mk. 5 HEAT Grenade
+750 DAMAGE TO VEHICLES 3'350(MONEY)

Attachable Scope Mk.2
+180 HP
+900 DAMAGE TO VEHICLES
5'300(MONEY)

Wild Boar Frag Mine Mk. 2
• Upgrades Air Support •
The shrapnel deals double the damage
1'180(GOLD)

Anesthetic Mk. 2
• Upgrades the First-Aid Kit •
It also restores health to 75% when the First-Aid Kit is used
820(GOLD)


Set-10

EQUIPMENT EFFECT COST
(MONEY)

RPG-109 Mk.6
+25 DAMAGE TO INFANTRY 2'700

SK-1 Mk. 6 HEAT Grenade
+450  DAMAGE TO VEHICLES 2'500

«Rhino» Mk. 6 Heavy Armor Vest
+250 HP 2'450


Set-11

EQUIPMENT EFFECT COST

«Edison» Electric Rocket Mk.2
• Upgrades Shock Rockets •
Stuns all enemies in the vicinity of the rocket’s explosion for 5 seconds
1'235(GOLD)

«Magma» Aerial Bomb Mk.2
• Upgrades Air Support •
lowers the enemy’s defense against small arms by 30% for 10 seconds
1'690(GOLD)

«Viper» Tactical Helmet Mk.2
+375 HP
+30 DAMAGE TO INFANTRY 
+1'500  DAMAGE TO VEHICLES
4'600(MONEY)
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