Rank upgrade Skills Equipment

Level upgrade
(MONEY) | TIME | |||||
|---|---|---|---|---|---|---|
| 1 | 130 | 5'400 | - | - | - | - |
| 3 | +5 | +500 | 100 | 3 | 1 | 1 min. |
| 5 | +10 | +600 | 150 | 10 | 3 | 12 min. |
| 7 | +15 | +1'000 | 400 | 30 | 4 | 1 hour |
| 9 | +25 | +1'500 | 600 | 70 | 5 | 2 hours |
| 11 | +35 | +2'500 | 1'100 | 145 | 6 | 4 hours |
| 13 | +50 | +3'500 | 1'500 | 265 | 7 | 6 hours |
| 15 | +70 | +4'000 | 2'000 | 430 | 8 | 9 hours |
| 17 | +80 | +5'000 | 2'800 | 640 | 9 | 14 hours |
| 19 | +110 | +7'000 | 3'800 | 900 | 10 | 18 hours |
| TOTAL | 530 | 31'000 | 24'900 | 900 | 106 | 108 h. 13 min. |
1. Defense Fortification: The troops stay in cover for a longer time.

(MONEY) | LEVEL | ||
|---|---|---|---|
| 1 | 5,5 sec. | 500 | - |
| 2 | +0.5 sec. | 250 | - |
| 3 | +0.5 sec. | 400 | - |
| 4 | +0.5 sec. | 600 | 3 |
| 5 | +0.5 sec. | 900 | 5 |
| 6 | - | - | 7 |
| 7 | - | - | 9 |
| 8 | - | - | 11 |
| 9 | - | - | 13 |
| 10 | - | - | 15 |
| TOTAL | - | - | - |
2. Infantry Protection: An anti-fragment fortification to cover infantry.

ABSORPTION | (GOLD) | LEVEL | |
|---|---|---|---|
| 1 | 15% | 45 | - |
| 2 | +1% | 25 | - |
| 3 | +2% | 40 | - |
| 4 | +3% | - | 3 |
| 5 | - | - | 5 |
| 6 | - | - | 7 |
| 7 | - | - | 9 |
| 8 | - | - | 11 |
| 9 | - | - | 13 |
| 10 | - | - | 15 |
| TOTAL | - | - | - |
3. Vehicle Protection: The electromagnetic modules destroy enemy armor-piercing shells as they approach.

ABSORPTION | (GOLD) | LEVEL | |
|---|---|---|---|
| 1 | 15% | 70 | - |
| 2 | +1% | 35 | - |
| 3 | +2% | 55 | - |
| 4 | +3% | - | 3 |
| 5 | - | - | 5 |
| 6 | - | - | 7 |
| 7 | - | - | 9 |
| 8 | - | - | 11 |
| 9 | - | - | 13 |
| 10 | - | - | 15 |
| TOTAL | - | - | - |
Set-1
| EQUIPMENT | EFFECT |
|---|---|
![]() Hemostasis Mk.1 |
+30 HEALING |
Set-2
| EQUIPMENT | EFFECT |
|---|---|
![]() Cover Camouflage |
• Upgrades Infantry Protection • All infantry is invulnerable for the first 3 seconds |
![]() Assembly Replacement Mk.1 |
+1'000 REPAIR |
![]() Wound Treatment Mk.2 |
+50 HEALING |
Set-3
| EQUIPMENT | EFFECT |
|---|---|
![]() Armor Plate Installation Mk.2 |
+2'000 REPAIR |
![]() Comfortable Position |
• Upgrades Infantry Protection • Infantry's range of fire increases by 20% |
![]() Recharging |
+30 HEALING +1'000 REPAIR |
![]() Respite |
• Upgrades Defense Fortification • The troops restore an extra 2% of their maximum hit points and armor each second spend in cover |
Set-4
| EQUIPMENT | EFFECT |
|---|---|
![]() Active Protection Replacement Mk.3 |
+3000 REPAIR |
![]() Replacement Gear |
+50 HEALING +2'000 REPAIR |
![]() Quality Bandaging Mk.3 |
+70 HEALING |
![]() Shot Hole Welding Mk.4 |
+4'000 REPAIR |
Set-5
| EQUIPMENT | EFFECT |
|---|---|
![]() Assault |
• Upgrades Vehicle Protection • Vehicle protection remains in effect for 5 seconds after the effect of the cover ends |
![]() Regrouping |
+70 HEALING +4'000 REPAIR |
![]() Camouflage Netting |
• Upgrades Vehicle Protection • Absorbs an extra 25% damage to vehicles by artillery |














