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Smoke Screen

Rank upgrade Skills Equipment


 

Level upgrade

LEVEL
DAMAGE
TO INFANTRY
DAMAGE
TO VEHICLES
COST
(MONEY)
GLORY
BLUEPRINT
UPGRADE
TIME
1 60 2'600 - - - -
3 +3 +300 300 15 1 1 min.
15 sec.
4 +7 +400 400 40 3 15 min.
7 +10 +600 600 90 4 1 h.
15 min.
9 +15 +900 900 180 5 2 h.
30 min.
11 +20  +1'500  1'300 315 6 5 hours 
13 +30 +2'200  1'900 495 7  7 h.
30 min.
15 +40  +2'500  2'600  720 8  11 h.
15 min.
17 +50  +3'000   3'500  1'000 9  17 h.
30 min.
19 +65  +4'000  4'600   1'200 10   22 h.
30 min..
TOTAL 30018'000  32'200 1'200 106 138 hours

 


1. Smoke Bomb Capacity: Increases the amount of fuel in a smoke bomb.

LEVEL
DURATION
COST
(MONEY)
REQUIRED
LEVEL
1 5,5 sec. 520 -
2 +0,5 sec. 260 -
3 +0,5 sec. 420 -
4 +0,5 sec. 640 3
5     5
6     7
7     9
8     11
9     13
10     15
TOTAL  -

  

2. Smoke Density: Makes it harder for enemies to take aim.

LEVEL
DAMAGE
REDUCTION
COST
(GOLD)
REQUIRED
LEVEL
1 15% 80 -
2 +1% 40 -
3 +2% - -
4 +3% - 3
5 - - 5
6 - - 7
7 - - 9
8 - - 11
9 - - 13
10 - - 15
TOTAL---

3. Intoxication: Increases the paralyzing effect of the smoke.

 

LEVEL
DURATION
COST
(GOLD)
REQUIRED
LEVEL
1 0,5 сек. 55 -
2 +0,5 сек. 30 -
3 - - -
4 - - 3
5 - - 5
6 - - 7
7 - - 9
8 - - 11
9 - - 13
10 - - 15
TOTAL---

 

Set-1

EQUIPMENTEFFECT

Speed Reduction Mk.1
+600 Damage to Vehicles

 

Set-2

EQUIPMENTEFFECT

Panic Mk.2
+30 Damage to Infantry

Disorientation Mk.1
+18 Damage to Infantry

Going Off Course Mk.2
+1'200 Damage to Vehicles

 

Set-3

EQUIPMENTEFFECT

Modified Formula
• Upgrades Smoke Bomb Capacity •
While in the smoke screen, enemy troops lose an extra 2% of their maximum hit points an armor per second

Lower Visibility
• Upgrades Smoke Density •
The damage done by enemy explosions is decreased by an extra 30%

Carbon Monoxide
+18 Damage to Infantry
+600 Damage to Vehicles

Blinding Mk.3
+42 Damage to Infantry

 

Set-4

EQUIPMENTEFFECT

Hallucinating Mk.4
+54 Damage to Infantry

Tear Gas
+1'200 Damage to Vehicles
+30 Damage to Infantry

Losing Control  Mk.3
+1'800 Damage to Infantry

Loss of Vigilance
• Upgrades Intoxication •
Infantry sustains an extra 50% damage from explosions if there are no targets in its effective range

 

Set-5

EQUIPMENTEFFECT

Emergency Stop
• Upgrades Intoxication •
If the vehicles have less than 50% of their armor left, they get completely disabled instead of being immobilized

Soot
• Upgrades Smoke Density •
Increases the interval between attacks by 30%

Tear Gas
+1'800 Damage to Vehicles
+54 Damage to Infantry
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